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Prey 2017 патч

Patch earlier this week on Windows PC. In addition to addressing the performance issues for PS4 players, Prey's new patch fixes a number of bugs and crashing issues for all platforms.

Consume Food hotkey now consumes food based on stack size, not inventory order. Prey Patch Notes - Update 1.

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Annoyed that the end credits are long and unskippable? Each of these issues (and more) have been rectified. Further fixes to prevent save games from becoming corrupted. Fix also returns corrupted save games to uncorrupted state. Items should no longer be incorrectly deleted from inventory or world when changing levels. Fix for stamina not recovering. Fix for being unable to repair items. Player should no longer spawn out of level. Fabricated weapons are now empty. Fix for humans incorrectly turning hostile. Hostile humans in lobby will be returned to friendly.

End game credits now always skippable. Aaron Ingram no longer cowers if spooked by a typhon. Fix for various problems making changes in the settings. FOV slider is available in the advanced options menu.

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Prey Patch Notes - Update 1. Don't ask what happened to Update 1. Being the first real update since release, you'd hope this would fix most of Prey's glaring issues. Fix to prevent Save games from becoming corrupted. Fix also returns corrupted Save games to uncorrupted state. Hacking during the Power Plant reboot no longer causes the reboot to fail to complete.

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Fix to prevent the Player from becoming stuck in certain circumstances. Nightmares will now always search for the player once spawned. Saving and Loading PC settings will now save correctly for users with special characters in their Windows usernames.

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Numerous fixes to GLOO to prevent breaking and bypassing collision, prevent corpses from passing through walls and floors. Updated Recycling to prevent infinite material creation. Kaspar’s objective indicator should no longer disappear. Looks like your connection to Bethesda. Net Community Beta was lost, please wait while we try to reconnect. Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode. Please download a browser that supports JavaScript, or enable it if it's disabled (i.

The title takes up approximately 38.

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Gigabytes and a patch will be available on launch day, which will require additional space. Variances in size are due to region and the languages included. Future patches and DLC will increase the free space requirements. The maximum amount of space for save files allocated to the title is 1 gigabyte, with at least 44. Megabytes of space required to create the profile on first boot, and each save file requiring 10. Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.

Для Prey вышел патч 12, решающий проблемы с сохранениями и исчезновением трупов

Superfruit no longer appears shrunken and flat when fully grown. Adjusted timing on several cutscenes. Using key actions while controller prompts are shown will no longer cause a freeze. Let us know if you run into any issues or have any questions. Patch Notes for Update 1. Further fixes to prevent Save games from becoming corrupted.

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Fix also returns corrupted Save games to uncorrupted state. Items should no longer be incorrectly deleted from inventory or world when changing levels. Fix for stamina not recovering. Fix for being unable to repair items. Player should no longer spawn out of level.

Prey (2017) PC RePack Механики

Fabricated weapons are now empty. Fix for humans incorrectly turning hostile. Hostile humans in lobby will be returned to friendly. End game credits now always skippable. Aaron Ingram no longer cowers if spooked by a Typhon. Fix for various problems making changes in the settings. Patch Notes for Update 1. Fix to prevent Save games from becoming corrupted. Fix also returns corrupted Save games to uncorrupted state.

Also addresses some additional crashes on map loads. Hacking during the Power Plant reboot no longer causes the reboot to fail to complete. Fix to prevent the Player from becoming stuck in certain circumstances. Numerous fixes to GLOO to prevent breaking and bypassing collision, prevent corpses from passing through walls and floors. Updated Recycling to prevent infinite material creation. Kaspar’s objective indicator should no longer disappear. Updates to audio mix to adjust volume of music, audio logs, cutscenes.

Patch Notes for Update 1. Player can no longer become blocked from rebooting Power Plant for the "Reboot" mission after killing the Technopath in Life Support.

Recent Repack Releases

Fixed crash when mimicking bass guitar in the Yellow Tulip. Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts through Dismantle, will now properly stack in the player's inventory automatically. Loading a save from a previous version of the game will no longer remove all quests and inventory, or break the HUD. Fix for some AI-related crashes. Various combat tweaks/fixes for mimics. Opening the TranScribe will no longer disrupt FoV settings. The light on top of a turret will no longer become detached when the player jumps and glides while holding it.

Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.

Prey v 105 (2017PCРусский), RePack от xatab

Operator corpses from saves made on previous builds will no longer cause performance issues. Repair II and III increase efficiency with suit patch kits. Reduced suit damage from enemies on easy and normal difficulty.

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Increased wrench range and strength of melee aim assist. Wrench now always staggers mimics (interrupts attacks). Mimics stand further back to prevent players having to look down too much. Stun Gun now tells the player when a target is out of its effective range. Weapons will display a "Weapon Offline" when disabled by EMP. Player will now spawn in the correct location when traveling from Shuttle Bay to other locations. Fixed rare crash when level transitioning to Life Support.

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Reployers no longer lose collision when recycling them, and then loading a save where they were present. Player can no longer bypass ceiling collision by mantling GLOO. Danielle now voices the correct response to the player's actions with the Cook during the endgame sequence. Fix for rare freeze/crash when in combat with Phantoms. The Luther Glass quest will no longer incorrectly complete and fail after the player has already completed the quest in Trauma Center. Igwe will no longer be found in Cargo Bay when the 'meet January' call is triggered.

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Mimic's wall jump attack animation is cancelled if they are stunned. Treasure Hunt now lists an objective and marker to return to Abigail's workstation once all the maps are investigated. The nightmare in the Arboretum is now able to get into the greenhouse and use ranged attacks on the player from the doorway.

Turrets can now be hacked properly if they've been previously controlled by the Technopath. If the player manages to fully GLOO the greater mimic while it is in mid-lunge toward the player's face, the facegrab animation will no longer play and trap the player.

Raised phantoms and operators will no longer become hostile to the player when attaching grenades to them. Copyright © 2001-2018Все права защищены законодательством РФ. Использование материалов сайта возможно только с прямой ссылкой на источник. Операционная система: Windows 7 / Windows 8.

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